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We decided to make Map 6 a beta map. Our reasoning behind this is that the Lotus team still has a lot to learn about the HCF genre entirely and as well as high playercounts again (The last time we've had high playercounts was back in the ReactiveMC days in 2014).
So since this is a beta map, we have decided to have some fun and give everyone one conquest key (Insanely OP keys) each on SOTW. The keys will be removed from the starter kit after about an hour to prevent the server from getting too overpowered.
Also remember that you should expect bugs and missing features since this is a Beta Map. This is our first HCF so don't expect miracles to happen here. Anyone...
We have 3 things in the works launching within the next 7 days. LotusPvP, Emperor, and WorldEdit. Scroll down to whatever interests you.
First thing's first, LotusPvP, our HCF server. After nearly a month of work, we are excited to announce that it will be launching next weekend and it won't go anywhere like bending or paintball did. LotusPvP will become our flagship server starting next weekend with the launch of Map 6.
And thus it will also be the only server with its own donator ranks and own staff team. We decided on this because LotusPvP will have an entirely different community compared to MineSuperior, and thus needs different donator ranks and staff to accommodate the different community.
Further details on LotusPvP's 6th Map will be held till Wednesday, when the forums launch for Lotus. Till then, just add LotusPvP to your calender as it's...
It's no secret that our current OPFactions leaves much to be desired, with the lowest average playercount out of any of our OPFactions servers we have made in the last 2 years. It is clear our community wants something new, something more appropriate of the OPFactions name.
With that said, I'm excited to announce our next OPFactions server, OPFactions v6. A return to the old ways found in our previous OPFactions. Things such as /item, /gmc, and worldedit all return with this version though obviously tweaked for balance this map.
These 3 commands will be locked behind a paywall this time around. Our reasoning for this is to mainly keep the server from getting way too overpowered too quickly. The previous servers simply became obsolete after just a few weeks.
This also allows us to have a proper economy this time around. Whether or not that is still relevant next week is a different question however since I do know this community does love to find...