Welcome to Minesuperior!
Hi there, and welcome to the MineSuperior community! In order to participate, you are required to register. To do so, please click the "Sign Up" button below. Doing so will grant you the ability to create discussions, post replies, create polls, share your game experience and much more!
Today I'm here to announce a very awesome thing, we are adding a new game type to the network! We know it's been a while since we've released completely new content and we've heard your requests, so here it is! We're adding an gamemode called bending! On the bending server you can control the elements and battle with them.
However, unlike most server launches we're doing things a bit different this time. The server will be launched in a closed beta. What does this mean? Well, for the first two weeks you can log onto the server only if you've purchased a Beta Pass on the store. A beta pass will allow you to join the server while it is in beta, help us find bugs, and get to meet the staff and management team while we work to get the server ready for official launch....
You can now duel players now on KitPvP by simply typing the command /duel (IGN of the player you want to duel). You can accept/deny duels from other players by doing /duel [accept/deny] (IGN of the player dueling you). If players are spamming you, or you simply do not want to duel, you can toggle request by doing /toggle. If there is any bugs involving the dueling system, please post it on the forums.
For some other little info, the crates system and menu system are still being worked on. I am not happy with the way the crates system is turning out and i'm still trying to find the perfect way to use them without ruining the gameplay. On another note, here are some features the /menu system will have:
- Clickable warps (simply takes you to a warp instead of typing it out...
However it hasn't been easy, OPPrison v3 also turned out to be one of the most demanding servers on the network. Hitting upwards of 80% CPU during peak hours, which you can see below,
This is what has been plaguing us for the past week, and we're relieved that it is now solved. As you can quite easily see below when we did actually solve it,
That is a 65% cpu reduction, which has basically made OPPrison entirely lag free even with 130 players now. However this does mean one thing. We can host drop parties again.
So that is exactly what we're going to do. We're hosting a drop party on OPPrison tomorrow @ 4PM EDT (1PM PDT and like 8PM for the british) to test out the new optimizations. And...