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Wow, the summer has gone by fast! It seems like just yesterday the summer breaks from school started, but alas they've come to an end. However, I think this post may appease your back-to-school gloom for a bit because I'm here to announce the Opening of the Bending Server! You will no longer need a pass to login to the server and you can play for free! Some people have already taken use of the short open beta we held to help test things out at the last minute, but tomorrow ( August 28th ) we'll be launching the official opening of the bending server at 9:00 AM EST!
Now, before you start asking questions, please read through this short Q/A that will explain all the questions I could think of that you might have:
- Do we get to keep our donor ranks?
- Yes! Of course you can keep your donor ranks, and we already have several...
Today I'm here to announce a very awesome thing, we are adding a new game type to the network! We know it's been a while since we've released completely new content and we've heard your requests, so here it is! We're adding an gamemode called bending! On the bending server you can control the elements and battle with them.
However, unlike most server launches we're doing things a bit different this time. The server will be launched in a closed beta. What does this mean? Well, for the first two weeks you can log onto the server only if you've purchased a Beta Pass on the store. A beta pass will allow you to join the server while it is in beta, help us find bugs, and get to meet the staff and management team while we work to get the server ready for official launch....
You can now duel players now on KitPvP by simply typing the command /duel (IGN of the player you want to duel). You can accept/deny duels from other players by doing /duel [accept/deny] (IGN of the player dueling you). If players are spamming you, or you simply do not want to duel, you can toggle request by doing /toggle. If there is any bugs involving the dueling system, please post it on the forums.
For some other little info, the crates system and menu system are still being worked on. I am not happy with the way the crates system is turning out and i'm still trying to find the perfect way to use them without ruining the gameplay. On another note, here are some features the /menu system will have:
- Clickable warps (simply takes you to a warp instead of typing it out...