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[suggestions] Faction suggestions

Discussion in 'Factions Server' started by DrunkBob, Feb 9, 2019.

  1. DrunkBob

    DrunkBob Newcomer

    Feb 7, 2019
    1. Cap max claims around base
    (on most servers its 20 chunks MAX (non regen wall servers) because above that you willl need an absurd amount of power and time + a lot of ticks change at this range) i'd suggest a max of 10 chunks from the first basewall.

    2. Make creepers from ceggs not dissapear when in a block/ or stack into creepers from spawners
    (this makes it almost impossible to raid because you can't place creepers nowhere they always glitch away if they're in a block.

    3. Make fishing rods stronger so you can actually pull creepers to raid.

    4. (donor perk) Make tntfill able to choose the amount of tnt to fill.
    It fills each dispenser with 9 stacks costing around 60k per dispenser rip money.

    5. Being able to open hoppers/dispensers/... in other people's land.

    As of now you can't open them in other peoples claimed land meaning if they use them as storage and they're watered you'll need to make an extra cannon to fire at that x-y-z.

    6. No watering spawners allowed.
    Some people willl hate #6 because they won't feel safe without it, but lets be reall we play factions and want to raid it sucks finding a bad protected base but you can't raid them because their spawner pillars are watered so you can't cegg /and or you'd need to hybrid every pillar.

  2. KingPat_

    KingPat_ Member

    Feb 4, 2019
    Love the ideas, however I think they need to fix bugs before they get into this.
  3. JustTrash

    JustTrash Renowned Member

    Aug 28, 2017
    wrong sectionbut nice