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@Osh_King25 (Moderator -> Senior Moderator)
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@AJC (Junior Judge -> Judge)
Nothing short of the word “outstanding” can describe the unexpected success of the second season of Factions Mystic. We peaked at 816 players, absolutely something we have never expected. That used to be our playercount the whole network and now we can have it all on a single Factions server. While performance did leave something to be desired, it was still an amazing improvement over the previous season. Though we did notice that season two did run into some major stability problems nearing the end of the map, that is just an artifact of the higher than expected playercount. Most plugins simply don’t scale past 500 players, even Essentials which is the plugin that all major servers use for the base of their server, uses multiple gigabytes of ram while handling 800 players. So how do we scale further as we will need to in Season 3?...
Chaos - Season 2
Around two months ago, we launched Season 1 of Chaos, our final Skyblock aimed at providing a competitive environment for our players. Honestly, the release went a lot better than expected, with us hitting around 200 players on launch (We expected around 40), and constantly maintaining over 100 players throughout the season. Obviously, there were some ups and downs, especially when it came to gameplay mechanics and server performance. Throughout the season, we’ve worked hard to improve TPS and performance by a significant margin, and I’ve worked with staff behind the scenes to change the ruleset to fit the “competitive environment” that we’re aiming for.
Saturday, July 27th at 3:00 PM ET
Season 2 will last for a period of 5 weeks, with there being $3,250 in potential prizes this Season. The...